private void Reset(bool saveLater) {
AmbientShadowDiffusion = 60d;
AmbientShadowBrightness = 230d;
AmbientShadowIterations = 3200;
AmbientShadowHideWheels = false;
AmbientShadowFade = true;
if (Renderer != null) {
Renderer.LiveReload = false;
}
if (saveLater) {
SaveLater();
}
}