internal override string GetInstructionListName(int index)
{
IMGUILayoutInstruction instruction = this.m_LayoutInstructions[index];
StackFrame[] stack = instruction.stack;
int interestingFrameIndex = this.GetInterestingFrameIndex(stack);
if (interestingFrameIndex > 0)
{
interestingFrameIndex--;
}
StackFrame frame = stack[interestingFrameIndex];
return frame.methodName;
}