public void Draw(SpriteBatch spriteBatch)
{
// draw vicitms
foreach (Victim v in Victims)
{
if (Victim.CanDrawVictim(ParentLevel, v))
{
v.Draw(spriteBatch);
}
}
// draw tornado center
//spriteBatch.DrawString(CenterFont, ".", Position, new Color(255, 0, 0),
// 0, new Vector2(0f, 0f), 1.0f, SpriteEffects.None, 0.0f);
}