protected override void freeInternalResources()
{
if ( this._texture != null && !_texture.Disposed )
{
this._texture.Dispose();
this._texture = null;
}
if ( this._normTexture != null && !_normTexture.Disposed )
{
this._normTexture.Dispose();
this._normTexture = null;
}
if ( this._cubeTexture != null && !_cubeTexture.Disposed )
{
this._cubeTexture.Dispose();
this._cubeTexture = null;
}
if ( this._volumeTexture != null && !_volumeTexture.Disposed )
{
this._volumeTexture.Dispose();
this._volumeTexture = null;
}
}