Axiom.RenderSystems.DirectX9.D3DTexture.CanUseDynamicTextures C# (CSharp) Метод

CanUseDynamicTextures() приватный метод

private CanUseDynamicTextures ( SlimDX.Direct3D9 srcUsage, SlimDX.Direct3D9 srcType, SlimDX.Direct3D9 srcFormat ) : bool
srcUsage SlimDX.Direct3D9
srcType SlimDX.Direct3D9
srcFormat SlimDX.Direct3D9
Результат bool
		private bool CanUseDynamicTextures( D3D.Usage srcUsage, D3D.ResourceType srcType, D3D.Format srcFormat )
		{
			// Check for dynamic texture support
			return _manager.CheckDeviceFormat( this._devParms.AdapterOrdinal, this._devParms.DeviceType, this._bbPixelFormat, srcUsage | D3D.Usage.Dynamic, srcType, srcFormat );
		}