Axiom.RenderSystems.DirectX9.D3DRenderSystem.SetTextureAddressingMode C# (CSharp) Метод

SetTextureAddressingMode() приватный метод

private SetTextureAddressingMode ( int stage, UVWAddressing uvw ) : void
stage int
uvw Axiom.Graphics.UVWAddressing
Результат void
        public override void SetTextureAddressingMode( int stage, UVWAddressing uvw )
        {
            // set the device sampler states accordingly
            SetSamplerState( GetSamplerId( stage ), SamplerState.AddressU, (int)D3DHelper.ConvertEnum( uvw.U ) );
            SetSamplerState( GetSamplerId( stage ), SamplerState.AddressV, (int)D3DHelper.ConvertEnum( uvw.V ) );
            SetSamplerState( GetSamplerId( stage ), SamplerState.AddressW, (int)D3DHelper.ConvertEnum( uvw.W ) );
        }
D3DRenderSystem