DungeonMasterEngine.DungeonContent.Actuators.Floor.FloorActuator.SendMessageAsync C# (CSharp) Method

SendMessageAsync() private method

private SendMessageAsync ( bool activated ) : void
activated bool
return void
        private async void SendMessageAsync(bool activated)
        {
            await Task.WhenAll(targetTile.Zip(action, (x,y) => SendOneMessageAsync(x,y,activated)));
        }