DungeonMasterEngine.DungeonContent.Actuators.Floor.FloorActuator.CurrentTile_ObjectLeft C# (CSharp) Method

CurrentTile_ObjectLeft() private method

private CurrentTile_ObjectLeft ( object sender, object e ) : void
sender object
e object
return void
        private void CurrentTile_ObjectLeft(object sender, object e)
        {
            if (Enabled && Activated)
            {
                if (!TriggerCondition()) //hold message
                {
                    Activated = false;
                    SendMessageAsync(Activated);
                }
            }
        }