static RenderStandard()
{
_linear25Blend = new Blend();
_linear25Blend.Factors = new float[] { 0.0f, 0.0f, 0.0f, 1.0f };
_linear25Blend.Positions = new float[] { 0.0f, 0.25f, 0.25f, 1.0f };
_linear33Blend = new Blend();
_linear33Blend.Factors = new float[] { 0.0f, 0.0f, 0.0f, 1.0f };
_linear33Blend.Positions = new float[] { 0.0f, 0.33f, 0.33f, 1.0f };
_linear40Blend = new Blend();
_linear40Blend.Factors = new float[] { 0.0f, 0.0f, 0.0f, 1.0f };
_linear40Blend.Positions = new float[] { 0.0f, 0.40f, 0.40f, 1.0f };
_linear50Blend = new Blend();
_linear50Blend.Factors = new float[] { 0.0f, 0.0f, 0.0f, 1.0f };
_linear50Blend.Positions = new float[] { 0.0f, 0.50f, 0.50f, 1.0f };
_linearShadowBlend = new Blend();
_linearShadowBlend.Factors = new float[] { 0.0f, 1.0f, 1.0f };
_linearShadowBlend.Positions = new float[] { 0.0f, 0.30f, 1.0f };
_switch25Blend = new Blend();
_switch25Blend.Factors = new float[] { 0.0f, 0.0f, 1.0f, 1.0f };
_switch25Blend.Positions = new float[] { 0.0f, 0.25f, 0.25f, 1.0f };
_switch33Blend = new Blend();
_switch33Blend.Factors = new float[] { 0.0f, 0.0f, 1.0f, 1.0f };
_switch33Blend.Positions = new float[] { 0.0f, 0.33f, 0.33f, 1.0f };
_switch50Blend = new Blend();
_switch50Blend.Factors = new float[] { 0.0f, 0.0f, 1.0f, 1.0f };
_switch50Blend.Positions = new float[] { 0.0f, 0.5f, 0.5f, 1.0f };
_switch90Blend = new Blend();
_switch90Blend.Factors = new float[] { 0.0f, 0.0f, 0.0f, 1.0f };
_switch90Blend.Positions = new float[] { 0.0f, 0.90f, 0.90f, 1.0f };
_halfCutBlend = new Blend();
_halfCutBlend.Factors = new float[] { 0.0f, 0.50f, 1.0f, 0.05f };
_halfCutBlend.Positions = new float[] { 0.0f, 0.45f, 0.45f, 1.0f };
_quarterPhaseBlend = new Blend();
_quarterPhaseBlend.Factors = new float[] { 0.0f, 0.0f, 0.25f, 0.70f, 1.0f, 1.0f };
_quarterPhaseBlend.Positions = new float[] { 0.0f, 0.10f, 0.20f, 0.30f, 0.5f, 1.0f };
_oneNoteBlend = new Blend();
_oneNoteBlend.Factors = new float[] { 0.15f, 0.75f, 1.0f, 1.0f };
_oneNoteBlend.Positions = new float[] { 0.0f, 0.45f, 0.45f, 1.0f };
_rounding2Blend = new Blend();
_rounding2Blend.Factors = new float[] { 0.8f, 0.2f, 0f, 0.07f, 1.0f };
_rounding2Blend.Positions = new float[] { 0.0f, 0.33f, 0.33f, 0.43f, 1.0f };
_rounding3Blend = new Blend();
_rounding3Blend.Factors = new float[] { 1.0f, 0.7f, 0.7f, 0f, 0.1f, 0.55f, 1.0f, 1.0f };
_rounding3Blend.Positions = new float[] { 0.0f, 0.16f, 0.33f, 0.35f, 0.51f, 0.85f, 0.85f, 1.0f };
_rounding4Blend = new Blend();
_rounding4Blend.Factors = new float[] { 1.0f, 0.78f, 0.48f, 1.0f, 1.0f };
_rounding4Blend.Positions = new float[] { 0.0f, 0.33f, 0.33f, 0.90f, 1.0f };
_rounding5Blend = new Blend();
_rounding5Blend.Factors = new float[] { 0.0f, 0.0f, 1.0f, 1.0f };
_rounding5Blend.Positions = new float[] { 0.0f, 0.20f, 0.84f, 1.0f };
_ribbonInBlend = new Blend();
_ribbonInBlend.Factors = new float[] { 0.66f, 1.0f, 0.0f };
_ribbonInBlend.Positions = new float[] { 0.0f, 0.50f, 1.0f };
_ribbonOutBlend = new Blend();
_ribbonOutBlend.Factors = new float[] { 0.2f, 1.0f, 0.0f };
_ribbonOutBlend.Positions = new float[] { 0.0f, 0.50f, 1.0f };
_ribbonTopBlend = new Blend();
_ribbonTopBlend.Factors = new float[] { 0.0f, 1.0f, 1.0f, 0.0f };
_ribbonTopBlend.Positions = new float[] { 0.0f, 0.2f, 0.8f, 1.0f };
_ribbonGroup1Blend = new Blend();
_ribbonGroup1Blend.Factors = new float[] { 0.0f, 0.0f, 0.6f, 1.0f };
_ribbonGroup1Blend.Positions = new float[] { 0.0f, 0.18f, 0.75f, 1.0f };
_ribbonGroup2Blend = new Blend();
_ribbonGroup2Blend.Factors = new float[] { 0.0f, 0.5f, 1.0f, 1.0f };
_ribbonGroup2Blend.Positions = new float[] { 0.0f, 0.18f, 0.2f, 1.0f };
_ribbonGroup3Blend = new Blend();
_ribbonGroup3Blend.Factors = new float[] { 0.0f, 0.0f, 1.0f, 0.0f, 0.0f };
_ribbonGroup3Blend.Positions = new float[] { 0.0f, 0.90f, 0.97f, 0.97f, 1.0f };
_ribbonGroup4Blend = new Blend();
_ribbonGroup4Blend.Factors = new float[] { 0.0f, 0.4f, 1.0f, 1.0f, };
_ribbonGroup4Blend.Positions = new float[] { 0.0f, 0.045f, 0.33f, 1.0f };
_ribbonGroup5Blend = new Blend();
_ribbonGroup5Blend.Factors = new float[] { 0.0f, 0.0f, 1.0f };
_ribbonGroup5Blend.Positions = new float[] { 0.0f, 0.5f, 1.0f };
_ribbonGroup6Blend = new Blend();
_ribbonGroup6Blend.Factors = new float[] { 0.0f, 0.0f, 1.0f };
_ribbonGroup6Blend.Positions = new float[] { 0.0f, 0.4f, 1.0f };
_ribbonGroup7Blend = new Blend();
_ribbonGroup7Blend.Factors = new float[] { 0.0f, 1.0f, 1.0f, 0.0f };
_ribbonGroup7Blend.Positions = new float[] { 0.0f, 0.15f, 0.85f, 1.0f };
_ribbonGroup8Blend = new Blend();
_ribbonGroup8Blend.Factors = new float[] { 0.0f, 0.0f, 1.0f};
_ribbonGroup8Blend.Positions = new float[] { 0.0f, 0.85f, 1.0f };
_ribbonGroup9Blend = new Blend();
_ribbonGroup9Blend.Factors = new float[] { 0.0f, 0.5f, 0.75f, 0.9f, 1.0f };
_ribbonGroup9Blend.Positions = new float[] { 0.0f, 0.25f, 0.50f, 0.75f, 1.0f };
_ribbonGroupArea3 = new Blend();
_ribbonGroupArea3.Factors = new float[] { 1.0f, 0.0f, 0.0f, 1.0f };
_ribbonGroupArea3.Positions = new float[] { 0.0f, 0.1f, 0.85f, 1.0f };
_ribbonTabSelected1Blend = new Blend();
_ribbonTabSelected1Blend.Factors = new float[] { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f };
_ribbonTabSelected1Blend.Positions = new float[] { 0.0f, 0.50f, 0.50f, 0.9f, 1.0f };
_ribbonTabSelected2Blend = new Blend();
_ribbonTabSelected2Blend.Factors = new float[] { 0.0f, 1.0f, 1.0f };
_ribbonTabSelected2Blend.Positions = new float[] { 0.0f, 0.75f, 1.0f };
_ribbonTabTopBlend = new Blend();
_ribbonTabTopBlend.Factors = new float[] { 0.0f, 1.0f, 1.0f };
_ribbonTabTopBlend.Positions = new float[] { 0.0f, 0.2f, 1.0f };
_ribbonAppButtonBlend = new Blend();
_ribbonAppButtonBlend.Factors = new float[] { 0.0f, 0.0f, 0.5f, 1.0f, 1.0f };
_ribbonAppButtonBlend.Positions = new float[] { 0.0f, 0.1f, 0.5f, 0.5f, 1.0f };
_dragRoundedInsideBlend = new Blend();
_dragRoundedInsideBlend.Factors = new float[] { 0.05f, 0.2f, 0.5f, 1.0f };
_dragRoundedInsideBlend.Positions = new float[] { 0.0f, 0.5f, 0.5f, 1.0f };
_paleShadowPen = new Pen(Color.FromArgb(6, Color.Black));
_lightShadowPen = new Pen(Color.FromArgb(8, Color.Black));
_mediumShadowPen = new Pen(Color.FromArgb(10, Color.Black));
_medium2ShadowPen = new Pen(Color.FromArgb(12, Color.Black));
_darkShadowPen = new Pen(Color.FromArgb(18, Color.Black));
_light1Pen = new Pen(Color.FromArgb(150, Color.White));
_light2Pen = new Pen(Color.FromArgb(100, Color.White));
_whitenMediumPen = new Pen(_whiten128);
_buttonShadowPen = new Pen(Color.FromArgb(48, Color.Black));
_compositionPen = new Pen(Color.FromArgb(96, Color.Black));
_whitenLightBrush = new SolidBrush(_whiten30);
_whitenLightLBrush = new SolidBrush(_whiten64);
_compositionBrush = new SolidBrush(Color.FromArgb(32, Color.White));
_buttonBorder1Brush = new SolidBrush(Color.FromArgb(20, 52, 59, 64));
_buttonBorder2Brush = new SolidBrush(Color.FromArgb(70, 52, 59, 64));
_gridSortOrder = new ImageList();
_gridSortOrder.TransparentColor = Color.Magenta;
_gridSortOrder.ImageSize = new Size(17, 11);
_gridSortOrder.Images.AddStrip(Properties.Resources.GridSortOrder);
_gridRowIndicators = new ImageList();
_gridRowIndicators.TransparentColor = Color.Magenta;
_gridRowIndicators.ImageSize = new Size(19, 13);
_gridRowIndicators.Images.AddStrip(Properties.Resources.GridRowIndicators);
_gridErrorIcon = new ImageList();
_gridErrorIcon.TransparentColor = Color.Magenta;
_gridErrorIcon.ImageSize = new Size(18, 17);
_gridErrorIcon.Images.AddStrip(Properties.Resources.GridErrorIcon);
}