public RenderFrame(KeyboardProvider keyboard)
{
KeyboardBitmap = keyboard.KeyboardBitmap(4);
KeyboardBitmap.SetResolution(96, 96);
MouseBitmap = new Bitmap(40, 40);
MouseBitmap.SetResolution(96, 96);
HeadsetBitmap = new Bitmap(40, 40);
HeadsetBitmap.SetResolution(96, 96);
GenericBitmap = new Bitmap(40, 40);
GenericBitmap.SetResolution(96, 96);
MousematBitmap = new Bitmap(40, 40);
MousematBitmap.SetResolution(96, 96);
using (var g = Graphics.FromImage(KeyboardBitmap))
g.Clear(Color.Black);
using (var g = Graphics.FromImage(MouseBitmap))
g.Clear(Color.Black);
using (var g = Graphics.FromImage(HeadsetBitmap))
g.Clear(Color.Black);
using (var g = Graphics.FromImage(GenericBitmap))
g.Clear(Color.Black);
using (var g = Graphics.FromImage(MousematBitmap))
g.Clear(Color.Black);
}