AoMEngineLibrary.Graphics.Grn.Nodes.GrnRenderPassTrianglesNode.ReadData C# (CSharp) Method

ReadData() public method

public ReadData ( GrnBinaryReader reader, int directoryOffset ) : void
reader GrnBinaryReader
directoryOffset int
return void
        public override void ReadData(GrnBinaryReader reader, int directoryOffset)
        {
            reader.Seek((int)(this.Offset + directoryOffset), SeekOrigin.Begin);
            int count = reader.ReadInt32();
            for (int i = 0; i < count; ++i)
            {
                int faceIndex = reader.ReadInt32();
                this.TextureIndices.Add(faceIndex, new List<int>());
                this.TextureIndices[faceIndex].Add(reader.ReadInt32());
                this.TextureIndices[faceIndex].Add(reader.ReadInt32());
                this.TextureIndices[faceIndex].Add(reader.ReadInt32());
            }
        }