public override void ReadData(GrnBinaryReader reader, int directoryOffset)
{
reader.Seek((int)(this.Offset + directoryOffset), SeekOrigin.Begin);
this.TransformChannelIndex = reader.ReadInt32();
if (this.PreviousSibling != null &&
((GrnAnimationTransformTrackKeysNode)this.PreviousSibling).TransformChannelIndex == this.TransformChannelIndex)
{
return;
}
// read 5 unknowns
for (int i = 0; i < 5; ++i)
{
this.Unknown[i] = reader.ReadInt32();
}
int numPositions = reader.ReadInt32();
int numRotations = reader.ReadInt32();
int numTransforms = reader.ReadInt32();
// read 4 unknowns
for (int i = 0; i < 4; ++i)
{
this.Unknown2[i] = reader.ReadInt32();
}
for (int i = 0; i < numPositions; ++i)
{
this.PositionKeys.Add(reader.ReadSingle());
}
for (int i = 0; i < numRotations; ++i)
{
this.RotationKeys.Add(reader.ReadSingle());
}
for (int i = 0; i < numTransforms; ++i)
{
this.ScaleKeys.Add(reader.ReadSingle());
}
for (int i = 0; i < numPositions; ++i)
{
this.Positions.Add(reader.ReadVector3D());
}
for (int i = 0; i < numRotations; ++i)
{
this.Rotations.Add(reader.ReadQuaternion());
}
for (int i = 0; i < numTransforms; ++i)
{
this.Scales.Add(reader.ReadMatrix3x3());
}
}