AoMEngineLibrary.Graphics.Grn.Nodes.GrnAnimationTransformTrackKeysNode.GrnAnimationTransformTrackKeysNode C# (CSharp) Method

GrnAnimationTransformTrackKeysNode() public method

public GrnAnimationTransformTrackKeysNode ( GrnNode parentNode ) : System
parentNode GrnNode
return System
        public GrnAnimationTransformTrackKeysNode(GrnNode parentNode)
            : base(parentNode, GrnNodeType.AnimationTransformTrackKeys)
        {
            this.Unknown = new Int32[5] { 0, 1, 2, 2, 1 };
            this.PositionKeys = new List<float>();
            this.RotationKeys = new List<float>();
            this.ScaleKeys = new List<float>();
            this.Unknown2 = new Int32[4] { 0, 1, 2, 0 };
            this.Positions = new List<Vector3D>();
            this.Rotations = new List<Quaternion>();
            this.Scales = new List<Matrix3x3>();
        }