private static string TranslateLEVEL(LEVEL level)
{
if (level == LEVEL.Building)
{
return "Building";
}
if (level == LEVEL.City)
{
return "City";
}
if (level == LEVEL.Contry)
{
return "Contry";
}
if (level == LEVEL.Other)
{
return "Other";
}
if (level == LEVEL.Province)
{
return "Province";
}
if (level == LEVEL.Root)
{
return "Root";
}
if (level == LEVEL.Street)
{
return "Street";
}
if (level == LEVEL.Uncertainty)
{
return "Uncertainty";
}
if (level == LEVEL.Zone)
{
return "Zone";
}
return "ERROR";
}