private void _agsEditor_GetSourceControlFileList(IList<string> fileNames)
{
if (_agsEditor.CurrentGame.Settings.BinaryFilesInSourceControl)
{
Utilities.AddAllMatchingFiles(fileNames, OGG_VORBIS_FILE_FILTER, true);
Utilities.AddAllMatchingFiles(fileNames, MP3_FILE_FILTER, true);
Utilities.AddAllMatchingFiles(fileNames, WAVEFORM_FILE_FILTER, true);
Utilities.AddAllMatchingFiles(fileNames, PAMELA_FILE_FILTER, true);
Utilities.AddAllMatchingFiles(fileNames, PAPAGAYO_FILE_FILTER, true);
}
}