SamplyGame.Aircraft.OnCollided C# (CSharp) Method

OnCollided() private method

private OnCollided ( NodeCollisionStartEventArgs args ) : void
args NodeCollisionStartEventArgs
return void
		void OnCollided(NodeCollisionStartEventArgs args)
		{
			var bulletNode = args.OtherNode;
			if (IsAlive && bulletNode.Name != null && bulletNode.Name.StartsWith(nameof(Weapon)) && args.Body.Node == Node)
			{
				var weapon = bulletNode.GetComponent<WeaponReferenceComponent>().Weapon;
				Health -= weapon.Damage;
				var killed = Health <= 0;
				if (killed)
				{
					Explode();
				}
				else if (weapon.Damage > 0)
				{
					Hit();
				}
				weapon.OnHit(target: this, killed: killed, bulletNode: bulletNode);
			}
		}