void Update()
{
_timerBetweenNullChecks += Time.deltaTime;
if (_timerBetweenNullChecks < 1.0f)
{
return;
}
_timerBetweenNullChecks = 0.0f;
if (mainCanvas == null)
{
mainCanvas = GameObject.Find("MainCanvas_NEW");
}
if (gameOverCanvas == null)
{
gameOverCanvas = GameObject.FindWithTag("GameOverCanvas");
}
if (pauseMenuCanvas == null)
{
pauseMenuCanvas = GameObject.FindWithTag("PauseMenuCanvas");
}
}