UnityEngine.GameObject.Find C# (CSharp) Method

Find() public static method

public static Find ( string name ) : GameObject
name string
return GameObject
		public static GameObject Find(string name){}
		public static GameObject CreatePrimitive(PrimitiveType type){}

Usage Example

Esempio n. 1
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    void Update()
    {
        _timerBetweenNullChecks += Time.deltaTime;

        if (_timerBetweenNullChecks < 1.0f)
        {
            return;
        }

        _timerBetweenNullChecks = 0.0f;

        if (mainCanvas == null)
        {
            mainCanvas = GameObject.Find("MainCanvas_NEW");
        }

        if (gameOverCanvas == null)
        {
            gameOverCanvas = GameObject.FindWithTag("GameOverCanvas");
        }

        if (pauseMenuCanvas == null)
        {
            pauseMenuCanvas = GameObject.FindWithTag("PauseMenuCanvas");
        }
    }
All Usage Examples Of UnityEngine.GameObject::Find