public override LoadMatchStrength LoadMatch(AssetLoader info)
{
var reader = info.Reader;
long length = reader.BaseStream.Length;
if (length < 22)
return LoadMatchStrength.None;
if (reader.ReadInt32() != 0x01011388 ||
!CheckAddress(reader, length) ||
reader.ReadInt16() != 0x0101 ||
!CheckAddress(reader, length) ||
reader.ReadInt16() != 0x0101 ||
!CheckAddress(reader, length) ||
reader.ReadInt16() != 0x0101 ||
!CheckAddress(reader, length))
return LoadMatchStrength.None;
return LoadMatchStrength.Medium;
}