BananaMpq.View.Infrastructure.SceneService.LoadTile C# (CSharp) Method

LoadTile() public method

public LoadTile ( WowContinent continent, int x, int y ) : void
continent WowContinent
x int
y int
return void
        public void LoadTile(WowContinent continent, int x, int y)
        {
            Scene = _builder.BuildTile(MpqFilePaths.MapToInternalName(continent), x, y);
            BVHTree = new BVHTree(
                Scene.Terrain
                .Concat(Scene.Liquids)
                .Concat(Scene.Doodads)
                .Concat(Scene.Wmos));
            BuildResult = null;
            if (CurrentNavigationMeshRenderer != null)
                CurrentNavigationMeshRenderer.ClearCache();
            TileLoaded(this, EventArgs.Empty);
        }